Immersive Audio Design Intern
Company
Cosm
Location
Silicon Valley CA
Type
Full Time
Job Description
THE COMPANY
Cosm is a global technology company that brings experiences to life in immersive environments. We help our partners create spaces and content that blur the lines of real and virtual across three primary markets: Sports and Entertainment, Science and Education, and Parks and Attractions. Cosm was born from the fusion of some of the greatest innovators in the history of technology. Evans & Sutherland, Spitz, Inc., and Cosm Immersive combined forces to power the immersive experiences of the future as Cosm. Innovation is in our DNA.
THE POSITION
The Immersive Audio Design Intern is a collaborative position who will lead the effort to create truly awe-inspiring, immersive audio experiences. You will be involved and responsible for research, design, production, and optimization of all things sound for multiple types of capsules and installations.
This is a part time position with potential to convert to a full time position.
LOCATION:
Los Angeles, CA or Salt Lake City, UT - Hybrid remote
REPORTS TO:
Creative Director, Games & Experiences
Program Dates: Interns will work up to 240 hours between 1/23/2023 to 04/28/23
THE PERSON:
The ideal candidate is a highly creative individual with the ultimate ear for aural experiences, an acute attention to detail, and a high level of technical expertise. This person will have knowledge using tools such as Unreal Engine, Avid ProTools, Nuendo, AudioKentic Wwise, fmod, and/or Reaper. We are looking for candidates who has experience working in various formats (and the pros/cons for each of them), education or professional experience as an audio designer, engineer, and or programmer. Multiplatform experience is preferred.
Responsibilities
- Work closely within the Interactive team to design and produce original audio content that defines experiences, games, and immersion and elevates the Cosm experience.
- Collaborate with design, product, and engineering teams to provide input and direction to achieve interactive and immersive sound design, effects, voice, and music.
- Implement audio assets using UE5 and WWise, fmod, or similar
- Manage and lead all external audio resources, VO, and Foley, when necessary
Qualifications:
- Knowledge in use of a D.A.W. such as Nuendo, ProTools, or Reaper to produce and edit audio files.
- Strong communication skills and a proactive, positive demeanor.
- Focus on delivering the highest quality in every aspect of audio.
- Experience in working with a cross-functional, distributed team, agile methodologies as plus
- A digital portfolio of personal, professional, and academic projects showing work-in-progress and final results. The portfolio should have clear notation of how/what you specifically contributed to the project, if within a group/team production.
- Passion for music and composition, a strong plus
- Passion for immersive, gaming, sports, or eSports is a plus
Cosm is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.
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Date Posted
10/19/2022
Views
5
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