Senior System Designer
Company
Gunzilla
Location
Other US Location
Type
Full Time
Job Description
ABOUT GUNZILLA GAMES
Founded in 2020, Gunzilla Games is the independent AAA video game developer and publisher behind the free-to-play mobile game TECHNOCORE, the gamer-first blockchain GUNZ, and the upcoming next-gen battle royale Off The Grid, in three metropolitan locations: Frankfurt, Germany (HQ); Kyiv, Ukraine; and London, UK. The company is helmed by CEO Vlad Korolov and CSO Alexander Zoll. Gunzilla is built on the desire to innovate and push the limits of the games industry.
Gunzilla’s formidable team of talent comes from a variety of industry-leading studios and publishers (Ubisoft, Electronic Arts (EA), THQ, etc.) as well as Oscar-nominated screenwriter, director, and producer Neill Blomkamp, Chief Visionary Officer, and the author of the Altered Carbon series, which has been adapted into a popular Netflix show, Richard K. Morgan, Script Writer.
The Gunzilla Leadership team includes well-known industry professionals like Timur Davidenko, Chief Technology Officer (Far Cry, Warface, and Crysis), Scott Probin, Studio Director (EA Sports’ NHL series, the Need for Speed franchise, Populous 2, Powermonger, Space Hulk), Dmitriy Markov, Technical Director (Metro Exodus, ARKTIKA.1), Volodymyr Savin, Audio Director (Cut the Rope, Metro Exodus, HBO’s Chernobyl series), Petr Cherkes, Design Director (The Last of Us, Uncharted 3, Star Wars: The Old Republic), Krasimir Nechevski, Animation Director (Adam, Book of the Dead), Nikolas Gekko, Lead Art Director, (Call of Duty: WWII, Halo Infinite, Destiny) and Kiran Pulicheri, Technical Art Director (Control, Far Cry 6).
OUR VALUES
- Players First & Foremost. We aim to create titles that players love and get lost in, so our games are developed with them in mind from the start.
- We Believe in Our People. We believe in building strong teams of self-motivated individuals empowered to work at their best in a supportive environment; when we’re strong together, we thrive together.
- Commitment to Engagement & Quality. We are deeply passionate about what we do, ensuring we produce next-generation experiences of the highest calibre.
- Make Bold Moves & Innovate. We strive to make bold moves and push technology to its limits; there are no wrong steps if the outcome redefines the boundaries.
- Open & Honest. We believe in building trust through transparency and honest communication. We’re proud of who we are, what we stand for, and what we’re building.
ABOUT THE JOB
Gunzilla Games is looking for a Senior Systems Designer with Unreal Editor and technical design expertise. The successful candidate will help us imagine and develop compelling and engaging rules for our games. From conception to release and throughout post-launch, the Systems Designer will develop high-quality systems and mechanics that are adapted to the target audience of players and that can immerse them into unique, engaging, and rich experiences
RESPONSIBILITIES
As a Senior Systems Designer, you will:
- Design and implement one or several parts of our game's systems, controls, and interfaces
- Maintain clear design and technical documents using Confluence, JIRA, and Microsoft Office tools alongside other disciplines
- Collaborate on the game systems development from conception to release with the entire development team
- Provide guidance to less experienced game designers
REQUIREMENTS
- Hands-on Unreal Editor experience of implementing core gameplay systems
- Work closely with our Directors to understand the overall game design vision
- Collaborate with the engineering team to prototype and maintain complex systems in the Unreal Editor (e.g. in the area of AI, 3Cs, abilities, weapons)
- Adapt or rework designs when needed to meet any technical or production constraints
- Collaborate with designers, programmers, and artists to ensure across-the-board consistency
- Develop flexible systems that can be expanded upon during post-launch
- Stay up to date on best practices to keep up with the industry, develop your skills, and refresh your knowledge
BONUS SKILLSÂ
- Experience with third-person shooter mechanics.Â
- Familiarity with agile development methodologies and project management tools.Â
- Understanding of monetization strategies and player retention techniques.
GUNZILLA OFFERS*
- Unlimited Paid VacationÂ
- Paid Sick Leave
- Flexible WorkingÂ
- Work from Home
- Health InsuranceÂ
- Bonuses
- English / German Courses
- Public Transportation
- Relocation & Accommodation Support
- Office Perks & Gym Membership
*Some benefits may vary depending on Location &Â positionÂ
COME AS YOU ARE
Videogames are for everyone, so everyone should have the opportunity to create them. We’re looking for a huge variety of unique life experiences to help shape the worlds we’re developing, so promise your application will be given the same consideration as everyone else’s, regardless of your background.
THE RECRUITMENT PROCESS
Here’s what you can expect when applying at Gunzilla.
- Click on "Apply Here" on the page of the role and send us your CV via email.
- If selected to move to the next stage, you’ll be contacted by a member of our recruitment team.
- Some roles require a competency test, which the recruitment team will support you on.
- Zoom interviews will be conducted by your hiring manager, or you’ll be invited to meet us at our recruiting studio.
- Following your interview, we’ll contact you either way.
- If the interview went well but we feel you aren’t suited to the specific role, we’ll retain your details (with your permission) for future consideration.
Date Posted
09/08/2024
Views
3
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