Senior VFX Artist

PUBG Corporation • Madison, WI

Company

PUBG Corporation

Location

Madison, WI

Type

Full Time

Job Description

Welcome to PUBG

PUBG Madison continues to grow. We are looking for a talented VFX artist with experience working on large-scale, live service games to join us in our Madison studio.

What we need:

PUBG Madison is seeking a talented VFX Artist who will be responsible for art development for entire game levels and epic visual content for in-game events. 

Responsibilities: 

  • Create, design and implement real-time particle effects using both static and animating 2D/3D elements 
  • Place effects throughout levels and cinematics 
  • Paint particle and decal textures 
  • Create simulations for gameplay elements 
  • Create FX shaders with node-based shader networks 
  • Create FX textures (color, normal, specular, ambient occlusion, height, and incandescent maps.) 
  • Create simple geometry and assign UV's 
  • Optimize FX for framerate and memory 
  • Collaborate with other departments to ensure that FX are implemented appropriately in the game engine 
  • Work with Art Director to maintain FX art direction for game. 
  • Ability to work independently and with minimal oversight: Understands and adds to the overall art style of game 
  • Orchestrates FX events involving layering and timing of different FX to create a believable scene.

Qualifications: 

  • 5+ years of production experience using game engines to create real-time VFX with a supporting demo reel
  • Served as a Senior artist on a published AAA title and shipped multiple game titles
  • Good people skills, collaborative attitude, and good observation skills and ability to use reference materials 
  • Experience in VFX particle and volume effects such as smoke, fire, clouds, water, steam, and explosions
  • Experience in shader and material development
  • Ability to work independently
  • Proficient Animation and timing skills 
  • Excellent composition/framing skills and sense of scale, timing, detail, form, texture and color
  • Experience with in engine lighting, post effects, and Physically Based shading models
  • Experience working in visual scripting environments such as Unreal Engine’s Niagara & Blueprints, Unity’s VFX Graph, and supporting DCC apps like Houdini, Maya, FumeFX, Nuke, and Substance Designer
  • Experience with current consoles (PS5, Xbox Series X) preferred. 
  • Solid traditional arts background a plus

Apply Now

Date Posted

05/20/2023

Views

15

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