User Experience Designer (Contract)
Company
Riot Games
Location
Shanghai, China
Type
Full Time
Job Description
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.
We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.
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拳头上海的游戏研发部门,秉持着“用户体验优先”的设计理念,把玩家的的梦想和反馈视作第一目标,凝聚团队力量,进行游戏研发。我们的团队专家有着不同的背景,但都富有经验、乐于分享,致力于合作出富有活力的新游戏。
我们正在寻找一位对游戏充满热情的用户体验设计师,具备玩家同理心和研发责任心,认真对待玩家的声音,为Riot的新游戏注入活力。您将在一个紧密合作的小型团队中,与产品制作人、策划、美术和程序一起,用界面沟通玩家和产品,实现我们共同的游戏梦想。
Responsibilities:
- 熟悉市场当下流行的游戏,理解其玩法和活动方案背后的设计目的,将经验应用到日常工作中。
- 独立负责常规系统和玩法的交互方案设计;在指导下能完成复杂的交互系统。
- 和跨学科团队协作和沟通,对项目界面功能进行落地,还原视觉设计效果。
- 理解设计方案文档和原型,积极测试落地效果,乐于发现和接受建议反馈,及时进行调整。
- 敏捷协助策划进行玩法和机制上的UI表达包装尝试。
Required Qualifications:
- 2.5年及以上Unreal引擎中UI开发经验,或对应熟练度的Unity引擎经验。
- 2.5年及以上游戏项目UI合作经验,能独立对接策划需求、视觉效果和程序开发。
- 交互设计经验,能独立完成大部分常规系统的交互方案和设计目标。
- 界面资源性能优化意识和经验,对资产进行规范管理。掌握UI资源的基础输出和修改能力,必要时使用PS等软件对资产进行调整。
Desired Qualifications:
- 沟通积极有效,对待细节认真负责,重视玩家体验。
- 基础的英语拼读能力,用于管理资产规范命名。
- 界面动效、材质特效能力是加分项。
- 熟悉并热爱《英雄联盟》《金铲铲之战》等Riot的游戏是加分项。
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will look at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about the experiences of players, this could be the role for you!
Date Posted
10/13/2024
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